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Illagers

Pillagers, vindicators, evokers and illusioners share most of their events. A voice can be made for all four (illager in the pack) or for single ones.

Patrols and raids

  • On patrol, illagers talk among themselves (patrol), and the captain with the banner gives orders (patrol_leader).
  • During a raid they have their own lines while they look for a target (raid_idle), and every wave starts with the raid horn (raid_horn).
  • Without a target, raid or patrol they talk to themselves (idle).
  • Won or lost raids end with celebrate.

Combat

  • Spotting you (spot_player), combat taunts every 8 to 15 seconds (combat) and a line on every attack (attack).
  • Low health below 30 % (low_health), victory when they kill a player, lost_target when you escape, ally_died when a witch or illager within 16 blocks dies.

Each illager

Pillager Crossbow : Threatens you while it loads its crossbow (charge).

Vindicator Iron Axe : Storms towards you (charge_at). A vindicator named Johnny with a name tag Name Tag attacks everything and has its own combat lines (johnny).

Evoker Totem of Undying : Casts spells (cast_spell), summons vexes (summon_vex) and fangs (fangs), backs away from players closer than 8 blocks (retreat) – and says wololo when it turns a blue sheep red.

Illusioner Bow : Creates mirror images (mirror) and blinds you (blindness).

EvokerWololo!

Their language

By default raiders speak a random language. With raidLanguage: opposite_of_village, they speak a different language than the village they attack. See Languages and villages.

All illager events

EventWhenOtherwise
ambientGeneral mumbling now and then–
hurtGets hurt (short, many variants)–
deathDies–
celebrateCelebrates (raid won)–
spot_playerSpots a player–
attackHits or shoots–
raid_hornA raid wave starts–
cast_spellCasts a spell–
summon_vexEvoker summons vexescast_spell
fangsEvoker summons fangs from the groundcast_spell
idleTalks to itself, no player in sightambient
combatCombat taunts, every 8–15 secondsambient
raid_idleIn a raid without a target yetidle
lost_targetThe player escaped–
low_healthBadly hurt–
victoryDefeated a player–
ally_diedAn ally has fallen–
patrolOn patrolidle
patrol_leaderPatrol captain gives orderspatrol
retreatEvoker backs away from the playercombat
wololoEvoker turns a blue sheep red–

This is the evoker's list. The other illagers have the same events, without the evoker's spells; the pillager has charge, the vindicator charge_at and johnny, the illusioner mirror and blindness. The full list is on All events.