Illagers¶
Pillagers, vindicators, evokers and illusioners share most of their events. A voice can
be made for all four (illager in the pack) or for single ones.
Patrols and raids¶
- On patrol, illagers talk among themselves (
patrol), and the captain with the banner gives orders (patrol_leader). - During a raid they have their own lines while they look for a target
(
raid_idle), and every wave starts with the raid horn (raid_horn). - Without a target, raid or patrol they talk to themselves (
idle). - Won or lost raids end with
celebrate.
Combat¶
- Spotting you (
spot_player), combat taunts every 8 to 15 seconds (combat) and a line on every attack (attack). - Low health below 30 % (
low_health), victory when they kill a player,lost_targetwhen you escape,ally_diedwhen a witch or illager within 16 blocks dies.
Each illager¶
Pillager
: Threatens you while it loads its crossbow (charge).
Vindicator
: Storms towards you (charge_at). A vindicator named Johnny with a name tag
attacks everything and has its own combat lines (johnny).
Evoker
: Casts spells (cast_spell), summons vexes (summon_vex) and fangs (fangs), backs
away from players closer than 8 blocks (retreat) – and says wololo when it turns a
blue sheep red.
Illusioner
: Creates mirror images (mirror) and blinds you (blindness).
Wololo!
Their language¶
By default raiders speak a random language. With raidLanguage: opposite_of_village,
they speak a different language than the village they attack. See
Languages and villages.
All illager events¶
| Event | When | Otherwise |
|---|---|---|
ambient | General mumbling now and then | – |
hurt | Gets hurt (short, many variants) | – |
death | Dies | – |
celebrate | Celebrates (raid won) | – |
spot_player | Spots a player | – |
attack | Hits or shoots | – |
raid_horn | A raid wave starts | – |
cast_spell | Casts a spell | – |
summon_vex | Evoker summons vexes | cast_spell |
fangs | Evoker summons fangs from the ground | cast_spell |
idle | Talks to itself, no player in sight | ambient |
combat | Combat taunts, every 8–15 seconds | ambient |
raid_idle | In a raid without a target yet | idle |
lost_target | The player escaped | – |
low_health | Badly hurt | – |
victory | Defeated a player | – |
ally_died | An ally has fallen | – |
patrol | On patrol | idle |
patrol_leader | Patrol captain gives orders | patrol |
retreat | Evoker backs away from the player | combat |
wololo | Evoker turns a blue sheep red | – |
This is the evoker's list. The other illagers have the same events, without the
evoker's spells; the pillager has charge, the vindicator charge_at and johnny, the
illusioner mirror and blindness. The full list is on All events.




